Crazy And Coding
Based in Bloomsburg, Pennsylvania
August 29th, 2015
Sage's Sky is a limitless flying journey, set against elegant minimal never-ending scenery. The core mechanic centers around "launcher" based games, where the player launches (or tosses) a character to compete for the farthest distance. Players progress by spending coins to upgrade various abilities of Sage. Coins can be earned by hitting obstacles, collecting coins, far distances, and various other unique ways. As players progess, they will be blown away by barrels of TNT and heli-bombs, eat tasty worms, butterflies, and bees, choke down disgusting spikey caterpillars and ladybugs, get caught in the wind, encounter power ups and more. Before long the players will have acquired maximum upgrades and will be allowed to reincarnate Sage into a new bigger, majestic bird, that has better base stats than the previous bird. Reincarnating resets the players upgrades and total cash, but the player will be capable of soaring farther than ever once upgrades are maxed again.
Crazy and Coding started working on a prototype of Sage's Sky, originally named 'Bird Fly', using the Unity3D engine sometime in 2014. After months of on and off work, Sage's Sky finally became a game that had potential to be released to the world. Crazy And Coding hired a freelancer artist to help craft and polish up the graphics, to finally be released on mobile platforms in 2015.
- Procedurally generated scenery and obstacles.
- Smooth refined flying physics.
- Easy to play
- Extensive upgrade system to maximize distance.
- Discover 5 birds, each with their own unique base stats.
- Beautiful, elegant visual graphics and effects.
- Play on iPhone, iPad, or Android devices.
Launch Trailer YouTube
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About Crazy And Coding
We're games studio and we make games. We're also capable of editing XML files.
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Sage's Sky Credits
Founder, Crazy And Coding